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<channel>
	<title>Jacob Greif - Illustration & Design</title>
	<link>http://www.jacobgreif.com</link>
	<description>Jacob Greif - Illustration & Design</description>
	<pubDate>Thu, 05 Jan 2012 06:40:35 +0000</pubDate>
	<generator>http://www.jacobgreif.com</generator>
	<language>en</language>
	
		
	<item>
		<title>Snowball Assault (Mobile Title)</title>
		<link>http://www.jacobgreif.com/Snowball-Assault-Mobile-Title</link>
		<comments>http://www.jacobgreif.com/following/jacobgreif.com/Snowball-Assault-Mobile-Title</comments>
		<pubDate>Thu, 05 Jan 2012 06:40:35 +0000</pubDate>

		<dc:creator>Jacob Greif - Illustration &#38; Design</dc:creator>
		
		<category><![CDATA[illustration]]></category>

		<guid isPermaLink="false">2549390</guid>
		<description>I created the characters and all the graphics you see here for HapaFive's latest release, 'Snowball Assault.'  
This game was a lot of fun to work on...and lots of fun to play.
It's climbing the charts...currently the 12th ranked Free Game on Windows Phone Marketplace.
If you have a Windows Phone, download a free copy.

&#60;img src="http://payload12.cargocollective.com/1/0/26148/2549390/jacobGreif_snowballAssault_logo.jpg" border="0" width="670" height="470" width_o="670" height_o="470" src_o="http://payload12.cargocollective.com/1/0/26148/2549390/jacobGreif_snowballAssault_logo_o.jpg" align="left" /&#62; &#60;img src="http://payload12.cargocollective.com/1/0/26148/2549390/jacobGreif_snowballAssault_mockUp.jpg" border="0" width="670" height="402" width_o="800" height_o="480" src_o="http://payload12.cargocollective.com/1/0/26148/2549390/jacobGreif_snowballAssault_mockUp_o.jpg" align="left" /&#62; &#60;img src="http://payload12.cargocollective.com/1/0/26148/2549390/jacobGreif_snowballAssault_sketches.jpg" border="0" width="670" height="670" width_o="670" height_o="670" src_o="http://payload12.cargocollective.com/1/0/26148/2549390/jacobGreif_snowballAssault_sketches_o.jpg" align="left" /&#62; &#60;img src="http://payload12.cargocollective.com/1/0/26148/2549390/jacobGreif_snowballAssault_penguinSoldier.jpg" border="0" width="670" height="670" width_o="670" height_o="670" src_o="http://payload12.cargocollective.com/1/0/26148/2549390/jacobGreif_snowballAssault_penguinSoldier_o.jpg" align="left" /&#62; &#60;img src="http://payload12.cargocollective.com/1/0/26148/2549390/jacobGreif_snowballAssault_walrusHero.jpg" border="0" width="670" height="670" width_o="670" height_o="670" src_o="http://payload12.cargocollective.com/1/0/26148/2549390/jacobGreif_snowballAssault_walrusHero_o.jpg" align="left" /&#62; </description>
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	<item>
		<title>Poor Rooster Brewing Company</title>
		<link>http://www.jacobgreif.com/Poor-Rooster-Brewing-Company</link>
		<comments>http://www.jacobgreif.com/following/jacobgreif.com/Poor-Rooster-Brewing-Company</comments>
		<pubDate>Mon, 26 Sep 2011 16:43:20 +0000</pubDate>

		<dc:creator>Jacob Greif - Illustration &#38; Design</dc:creator>
		
		<category><![CDATA[branding, design, illustration]]></category>

		<guid isPermaLink="false">1492882</guid>
		<description>My cousins started brewing beer recently.  We're looking to launch a nano-brewery in the near future.  In the meantime, we're just enjoying the beer on our own.
&#60;img src="http://payload.cargocollective.com/1/0/26148/1492882/porterLabel_detail_12.jpg" border="0" width="670" height="1005" width_o="670" height_o="1005" src_o="http://payload.cargocollective.com/1/0/26148/1492882/porterLabel_detail_12_o.jpg" align="left" /&#62; 
&#60;img src="http://payload.cargocollective.com/1/0/26148/1492882/porterLabel_detail_14_670.jpg" border="0" width="670" height="447" width_o="670" height_o="447" src_o="http://payload.cargocollective.com/1/0/26148/1492882/porterLabel_detail_14_670_o.jpg" align="left" /&#62; 

&#60;img src="http://payload.cargocollective.com/1/0/26148/1492882/poorRooster_logo_1a_2.jpg" border="0" width="664" height="884" width_o="664" height_o="884" src_o="http://payload.cargocollective.com/1/0/26148/1492882/poorRooster_logo_1a_2_o.jpg" align="left" /&#62; 
&#60;img src="http://payload.cargocollective.com/1/0/26148/1492882/poorRooster_sketch_1.jpg" border="0" width="664" height="884" width_o="664" height_o="884" src_o="http://payload.cargocollective.com/1/0/26148/1492882/poorRooster_sketch_1_o.jpg" align="left" /&#62; </description>
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		<title>"The Best Good Time" Wine Label</title>
		<link>http://www.jacobgreif.com/The-Best-Good-Time-Wine-Label</link>
		<comments>http://www.jacobgreif.com/following/jacobgreif.com/The-Best-Good-Time-Wine-Label</comments>
		<pubDate>Mon, 26 Sep 2011 16:43:13 +0000</pubDate>

		<dc:creator>Jacob Greif - Illustration &#38; Design</dc:creator>
		
		<category><![CDATA[branding, design]]></category>

		<guid isPermaLink="false">1587278</guid>
		<description>Tim Egan recently released his first batch of wine and wanted a cool label.   After printing and treating, I think they turned out pretty dang sweet...
almost as good as the wine.

&#60;img src="http://payload.cargocollective.com/1/0/26148/1587278/jacobgreif_thebestgoodtime_label.jpg" border="0" width="525" height="395" width_o="525" height_o="395" src_o="http://payload.cargocollective.com/1/0/26148/1587278/jacobgreif_thebestgoodtime_label_o.jpg" align="left" /&#62; 
&#60;img src="http://payload.cargocollective.com/1/0/26148/1587278/bestGoodTime_label.jpg" border="0" width="525" height="750" width_o="525" height_o="750" src_o="http://payload.cargocollective.com/1/0/26148/1587278/bestGoodTime_label_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/26148/1587278/bestGoodTime_bottle.jpg" border="0" width="528" height="792" width_o="528" height_o="792" src_o="http://payload.cargocollective.com/1/0/26148/1587278/bestGoodTime_bottle_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

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	<item>
		<title>Mountain Music Lounge CD Cover</title>
		<link>http://www.jacobgreif.com/Mountain-Music-Lounge-CD-Cover</link>
		<comments>http://www.jacobgreif.com/following/jacobgreif.com/Mountain-Music-Lounge-CD-Cover</comments>
		<pubDate>Thu, 08 Sep 2011 00:28:25 +0000</pubDate>

		<dc:creator>Jacob Greif - Illustration &#38; Design</dc:creator>
		
		<category><![CDATA[design, illustration]]></category>

		<guid isPermaLink="false">1825965</guid>
		<description>Local radio station 103.7 'The Mountain' is holding a contest to design the CD cover for their next ‘Mountain Music Lounge’ collection…thought it sounded like fun, so I gave it a go.
If you like it, you can vote for it here.

&#60;img src="http://payload.cargocollective.com/1/0/26148/1825965/jacobGreif_mountainMusicCD.jpg" border="0" width="670" height="670" width_o="1425" height_o="1425" src_o="http://payload.cargocollective.com/1/0/26148/1825965/jacobGreif_mountainMusicCD_o.jpg" align="left" /&#62; 
&#60;img src="http://payload.cargocollective.com/1/0/26148/1825965/jacobGreif_cdCover_sketch.jpg" border="0" width="670" height="447" width_o="1166" height_o="778" src_o="http://payload.cargocollective.com/1/0/26148/1825965/jacobGreif_cdCover_sketch_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

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	<item>
		<title>Logos</title>
		<link>http://www.jacobgreif.com/Logos</link>
		<comments>http://www.jacobgreif.com/following/jacobgreif.com/Logos</comments>
		<pubDate>Wed, 10 Aug 2011 19:46:16 +0000</pubDate>

		<dc:creator>Jacob Greif - Illustration &#38; Design</dc:creator>
		
		<category><![CDATA[branding, design]]></category>

		<guid isPermaLink="false">1845453</guid>
		<description>&#60;img src="http://payload.cargocollective.com/1/0/26148/1845453/jacobGreif_logos_dynastyBoss_2.jpg" border="0" width="664" height="400" width_o="664" height_o="400" src_o="http://payload.cargocollective.com/1/0/26148/1845453/jacobGreif_logos_dynastyBoss_2_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/26148/1845453/jacobGreif_logos_onTop_1.jpg" border="0" width="664" height="400" width_o="664" height_o="400" src_o="http://payload.cargocollective.com/1/0/26148/1845453/jacobGreif_logos_onTop_1_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/26148/1845453/jacobGreif_logos_8Strategic_2.jpg" border="0" width="664" height="400" width_o="664" height_o="400" src_o="http://payload.cargocollective.com/1/0/26148/1845453/jacobGreif_logos_8Strategic_2_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>Carnival of Horrors (Mobile Title)</title>
		<link>http://www.jacobgreif.com/Carnival-of-Horrors-Mobile-Title</link>
		<comments>http://www.jacobgreif.com/following/jacobgreif.com/Carnival-of-Horrors-Mobile-Title</comments>
		<pubDate>Thu, 07 Jul 2011 21:30:41 +0000</pubDate>

		<dc:creator>Jacob Greif - Illustration &#38; Design</dc:creator>
		
		<category><![CDATA[illustration]]></category>

		<guid isPermaLink="false">1697483</guid>
		<description>This game by Alki Labs was just released for the Android platform.  I had a blast working on it....I provided the artwork for the characters, items, backgrounds and UI elements.  Check it out at Android Market!
Keep your eyes peeled for updates.

&#60;img src="http://payload.cargocollective.com/1/0/26148/1697483/jacobGreif_alkiLabs_game_1.jpg" border="0" width="480" height="320" width_o="480" height_o="320" src_o="http://payload.cargocollective.com/1/0/26148/1697483/jacobGreif_alkiLabs_game_1_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/26148/1697483/jacobGreif_alkiLabs_map.jpg" border="0" width="480" height="320" width_o="480" height_o="320" src_o="http://payload.cargocollective.com/1/0/26148/1697483/jacobGreif_alkiLabs_map_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/26148/1697483/jacobGreif_alkiLabs_map_sketch.jpg" border="0" width="480" height="393" width_o="480" height_o="393" src_o="http://payload.cargocollective.com/1/0/26148/1697483/jacobGreif_alkiLabs_map_sketch_o.jpg" align="left" /&#62; 


&#60;img src="http://payload.cargocollective.com/1/0/26148/1697483/unicycle_vector.jpg" border="0" width="480" height="320" width_o="480" height_o="320" src_o="http://payload.cargocollective.com/1/0/26148/1697483/unicycle_vector_o.jpg" align="left" /&#62; 
&#60;img src="http://payload.cargocollective.com/1/0/26148/1697483/spookyGame_sketch_unicycle.jpg" border="0" width="480" height="419" width_o="480" height_o="419" src_o="http://payload.cargocollective.com/1/0/26148/1697483/spookyGame_sketch_unicycle_o.jpg" align="left" /&#62; 



&#60;img src="http://payload.cargocollective.com/1/0/26148/1697483/clown_vector_b.jpg" border="0" width="480" height="320" width_o="480" height_o="320" src_o="http://payload.cargocollective.com/1/0/26148/1697483/clown_vector_b_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/26148/1697483/spookyGame_sketch_clown.jpg" border="0" width="480" height="419" width_o="480" height_o="419" src_o="http://payload.cargocollective.com/1/0/26148/1697483/spookyGame_sketch_clown_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/26148/1697483/spookyGame_items_a.jpg" border="0" width="479" height="261" width_o="479" height_o="261" src_o="http://payload.cargocollective.com/1/0/26148/1697483/spookyGame_items_a_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/26148/1697483/spookyGame_sketch_strongman.jpg" border="0" width="480" height="419" width_o="480" height_o="419" src_o="http://payload.cargocollective.com/1/0/26148/1697483/spookyGame_sketch_strongman_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/26148/1697483/spookyGame_sketch_bear.jpg" border="0" width="480" height="419" width_o="480" height_o="419" src_o="http://payload.cargocollective.com/1/0/26148/1697483/spookyGame_sketch_bear_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>Xbox LIVE Marketing Designs</title>
		<link>http://www.jacobgreif.com/Xbox-LIVE-Marketing-Designs</link>
		<comments>http://www.jacobgreif.com/following/jacobgreif.com/Xbox-LIVE-Marketing-Designs</comments>
		<pubDate>Fri, 15 Apr 2011 16:47:02 +0000</pubDate>

		<dc:creator>Jacob Greif - Illustration &#38; Design</dc:creator>
		
		<category><![CDATA[branding, design, illustration]]></category>

		<guid isPermaLink="false">1314081</guid>
		<description>These designs were created for various Xbox LIVE events and promotions. 
&#60;img src="http://payload.cargocollective.com/1/0/26148/1314081/fuse_avMarkAroundWorld_1.jpg" border="0" width="420" height="320" width_o="420" height_o="320" src_o="http://payload.cargocollective.com/1/0/26148/1314081/fuse_avMarkAroundWorld_1_o.jpg" align="left" /&#62; 
&#60;img src="http://payload.cargocollective.com/1/0/26148/1314081/fuse_avMarkCoolJobs_0.jpg" border="0" width="420" height="320" width_o="420" height_o="320" src_o="http://payload.cargocollective.com/1/0/26148/1314081/fuse_avMarkCoolJobs_0_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/26148/1314081/fuse_avMarkNinjas_1.jpg" border="0" width="420" height="320" width_o="420" height_o="320" src_o="http://payload.cargocollective.com/1/0/26148/1314081/fuse_avMarkNinjas_1_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/26148/1314081/fuse_avMarkNinjas_0.jpg" border="0" width="670" height="348" width_o="918" height_o="478" src_o="http://payload.cargocollective.com/1/0/26148/1314081/fuse_avMarkNinjas_0_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

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	<item>
		<title>Xbox Kinect ID App</title>
		<link>http://www.jacobgreif.com/Xbox-Kinect-ID-App</link>
		<comments>http://www.jacobgreif.com/following/jacobgreif.com/Xbox-Kinect-ID-App</comments>
		<pubDate>Tue, 04 Jan 2011 00:23:11 +0000</pubDate>

		<dc:creator>Jacob Greif - Illustration &#38; Design</dc:creator>
		
		<category><![CDATA[design, interaction, ui]]></category>

		<guid isPermaLink="false">899977</guid>
		<description>I worked on the 'Kinect ID' app that launched with the Xbox Kinect.  The Kinect camera can sign a player in automatically by recognizing them...but it needs to collect enough visual data to do so.  We were tasked with designing a game-like experience to guide the user through this process.  We created a 'match the pose' game...and after many bumps in the road, the end result kinda turned out to be a bummer.  But the experience of working with this new medium was awesome...it was really cool to see some of the possibilities and challenges this new type of interaction presents.
&#60;img src="http://payload.cargocollective.com/1/0/26148/899977/fuse_biometricSignIn_4.jpg" border="0" width="670" height="421" width_o="670" height_o="421" src_o="http://payload.cargocollective.com/1/0/26148/899977/fuse_biometricSignIn_4_o.jpg" align="left" /&#62; 
&#60;img src="http://payload.cargocollective.com/1/0/26148/899977/fuse_biometricSignIn_1.jpg" border="0" width="553" height="311" width_o="553" height_o="311" src_o="http://payload.cargocollective.com/1/0/26148/899977/fuse_biometricSignIn_1_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/26148/899977/fuse_biometricSignIn_3.jpg" border="0" width="553" height="311" width_o="553" height_o="311" src_o="http://payload.cargocollective.com/1/0/26148/899977/fuse_biometricSignIn_3_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>Xbox Kinect Calibration App</title>
		<link>http://www.jacobgreif.com/Xbox-Kinect-Calibration-App</link>
		<comments>http://www.jacobgreif.com/following/jacobgreif.com/Xbox-Kinect-Calibration-App</comments>
		<pubDate>Tue, 04 Jan 2011 00:08:12 +0000</pubDate>

		<dc:creator>Jacob Greif - Illustration &#38; Design</dc:creator>
		
		<category><![CDATA[design, interaction, ui]]></category>

		<guid isPermaLink="false">899943</guid>
		<description>I was part of the team tasked with creating an application for calibrating the new Xbox Kinect cameras.  We wanted to create something simple, painless...and fun, if possible. The project was very complex, but in the end we were able to create a fairly simple, elegant solution...match the face on your real-world card with the face on the tv screen. See?  Fun!
&#60;img src="http://payload.cargocollective.com/1/0/26148/899943/fuse_kinectCalibrationApp_0.jpg" border="0" width="640" height="480" width_o="640" height_o="480" src_o="http://payload.cargocollective.com/1/0/26148/899943/fuse_kinectCalibrationApp_0_o.jpg" align="left" /&#62; 
&#60;img src="http://payload.cargocollective.com/1/0/26148/899943/fuse_kinectCalibrationApp_1.jpg" border="0" width="640" height="480" width_o="640" height_o="480" src_o="http://payload.cargocollective.com/1/0/26148/899943/fuse_kinectCalibrationApp_1_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>Halo Reach Sweeps Interface</title>
		<link>http://www.jacobgreif.com/Halo-Reach-Sweeps-Interface</link>
		<comments>http://www.jacobgreif.com/following/jacobgreif.com/Halo-Reach-Sweeps-Interface</comments>
		<pubDate>Mon, 03 Jan 2011 23:57:39 +0000</pubDate>

		<dc:creator>Jacob Greif - Illustration &#38; Design</dc:creator>
		
		<category><![CDATA[design, interaction, ui]]></category>

		<guid isPermaLink="false">899871</guid>
		<description>For the launch of Halo: Reach, I created a faux-3d interactive panorama for the Halo: Reach/UFC sweepstakes.  This was an  Xbox LIVE experience that flew the user around from character to character, giving the illusion of 3d space.
&#60;img src="http://payload.cargocollective.com/1/0/26148/899871/fuse_haloReachBDE_0.jpg" border="0" width="670" height="376" width_o="918" height_o="516" src_o="http://payload.cargocollective.com/1/0/26148/899871/fuse_haloReachBDE_0_o.jpg" align="left" /&#62; 
&#60;img src="http://payload.cargocollective.com/1/0/26148/899871/fuse_haloReachBDE_1.jpg" border="0" width="553" height="312" width_o="553" height_o="312" src_o="http://payload.cargocollective.com/1/0/26148/899871/fuse_haloReachBDE_1_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/26148/899871/fuse_haloReachBDE_2.jpg" border="0" width="553" height="312" width_o="553" height_o="312" src_o="http://payload.cargocollective.com/1/0/26148/899871/fuse_haloReachBDE_2_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

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